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		<id>http://wiki.zuluhoteltimewarp.com/index.php?action=history&amp;feed=atom&amp;title=Archery</id>
		<title>Archery - Cronologia</title>
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		<updated>2026-05-29T17:55:09Z</updated>
		<subtitle>Cronologia della pagina su questo sito</subtitle>
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	<entry>
		<id>http://wiki.zuluhoteltimewarp.com/index.php?title=Archery&amp;diff=436&amp;oldid=prev</id>
		<title>Alcor il 09:16, 22 mar 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.zuluhoteltimewarp.com/index.php?title=Archery&amp;diff=436&amp;oldid=prev"/>
				<updated>2015-03-22T09:16:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Versione delle 09:16, 22 mar 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gli archi di fuoco (''Fire bow'') non sono realizzabili dai PG e devono essere trovati nei loot o nei tesori, utilizzano come munizioni le frecce infuocate (''fire arrows'').&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gli archi di fuoco (''Fire bow'') non sono realizzabili dai PG e devono essere trovati nei loot o nei tesori, utilizzano come munizioni le frecce infuocate (''fire arrows'').&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archi di Ghiaccio'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archi di Ghiaccio'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alcor</name></author>	</entry>

	<entry>
		<id>http://wiki.zuluhoteltimewarp.com/index.php?title=Archery&amp;diff=403&amp;oldid=prev</id>
		<title>89.96.244.53 il 10:58, 19 mar 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.zuluhoteltimewarp.com/index.php?title=Archery&amp;diff=403&amp;oldid=prev"/>
				<updated>2015-03-19T10:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Versione delle 10:58, 19 mar 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A differenza delle altre abilità di combattimento che si attivano automaticamente quando si combatte con l'arma relativa, per '''Archery''' oltre all'arma sono necessarie anche le munizioni. Finite le munizioni, avere in mano un arco o una balestra, sarà inutile.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A differenza delle altre abilità di combattimento che si attivano automaticamente quando si combatte con l'arma relativa, per '''Archery''' oltre all'arma sono necessarie anche le munizioni. Finite le munizioni, avere in mano un arco o una balestra, sarà inutile.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;L'abilità permette il combattimento a distanza, purché il bersaglio sia nella linea visiva del PG.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archi Normali'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archi Normali'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>89.96.244.53</name></author>	</entry>

	<entry>
		<id>http://wiki.zuluhoteltimewarp.com/index.php?title=Archery&amp;diff=401&amp;oldid=prev</id>
		<title>89.96.244.53: Creata pagina con &quot;Torna a Skills o a Classi  ''Pagina creata da Cutter, che si scusa per le informazioni errate o incomplete.''  L'abilità di combattimento con archi appartiene alla cl...&quot;</title>
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				<updated>2015-03-19T10:56:08Z</updated>
		
		<summary type="html">&lt;p&gt;Creata pagina con &amp;quot;Torna a &lt;a href=&quot;/index.php/Skills&quot; title=&quot;Skills&quot;&gt;Skills&lt;/a&gt; o a &lt;a href=&quot;/index.php/Classi&quot; class=&quot;mw-redirect&quot; title=&quot;Classi&quot;&gt;Classi&lt;/a&gt;  &amp;#039;&amp;#039;Pagina creata da Cutter, che si scusa per le informazioni errate o incomplete.&amp;#039;&amp;#039;  L&amp;#039;abilità di combattimento con archi appartiene alla cl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nuova pagina&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Torna a [[Skills]] o a [[Classi]]&lt;br /&gt;
&lt;br /&gt;
''Pagina creata da Cutter, che si scusa per le informazioni errate o incomplete.''&lt;br /&gt;
&lt;br /&gt;
L'abilità di combattimento con archi appartiene alla classe [[Ranger]].&lt;br /&gt;
&lt;br /&gt;
A differenza delle altre abilità di combattimento che si attivano automaticamente quando si combatte con l'arma relativa, per '''Archery''' oltre all'arma sono necessarie anche le munizioni. Finite le munizioni, avere in mano un arco o una balestra, sarà inutile.&lt;br /&gt;
&lt;br /&gt;
'''Archi Normali'''&lt;br /&gt;
&lt;br /&gt;
Gli archi normali (''bow''), a prescindere dal materiale di cui sono fatti o se siano eccezionali (''Exceptional''), utilizzano come munizioni le frecce normali (''arrows'').&lt;br /&gt;
&lt;br /&gt;
'''Archi di Fuoco'''&lt;br /&gt;
&lt;br /&gt;
Gli archi di fuoco (''Fire bow'') non sono realizzabili dai PG e devono essere trovati nei loot o nei tesori, utilizzano come munizioni le frecce infuocate (''fire arrows'').&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Archi di Ghiaccio'''&lt;br /&gt;
&lt;br /&gt;
Gli archi di ghiaccio (''Ice bow'') non sono realizzabili dai PG e devono essere trovati nei loot o nei tesori, utilizzano come munizioni le frecce infuocate (''ice arrows'').&lt;br /&gt;
&lt;br /&gt;
''Balestre e balestre pesanti''&lt;br /&gt;
&lt;br /&gt;
Le balestre (''crossbow'') e le balestre pesanti (''heavy crossbow''), a prescindere dal materiale di cui sono fatti o se siano eccezionali (''Exceptional''), utilizzano come munizioni i quadrelli normali (''dart'').&lt;br /&gt;
&lt;br /&gt;
'''Dartthrower of Terror'''&lt;br /&gt;
&lt;br /&gt;
L'arma GM Dartthrower of Terror usa come munizioni i quadrelli fulmine (''Lightining dart'').&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gli oggetti magici che alzano questa skill non hanno una singola denominazione, di seguito la tabella dei livelli:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Oggetti magici che modificano la skill Archery&lt;br /&gt;
|-&lt;br /&gt;
!Prefisso&lt;br /&gt;
!Bonus/Malus&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Note&lt;br /&gt;
|-&lt;br /&gt;
|Large||+1||fino a 80&lt;br /&gt;
|-&lt;br /&gt;
|Great||+2||fino a 95&lt;br /&gt;
|-&lt;br /&gt;
|Composite||+3||fino a 110&lt;br /&gt;
|-&lt;br /&gt;
|Archer||+4||fino a 125&lt;br /&gt;
|-&lt;br /&gt;
|Ranger||+5||fino a 140&lt;br /&gt;
|-&lt;br /&gt;
|Marksman||+6||fino a 150&lt;br /&gt;
|-&lt;br /&gt;
|Water Damaged||-1||Maledetto&lt;br /&gt;
|-&lt;br /&gt;
|Crooked||-2||Maledetto&lt;br /&gt;
|-&lt;br /&gt;
|Frayed||-3||Maledetto&lt;br /&gt;
|-&lt;br /&gt;
|Warped||-4||Maledetto&lt;br /&gt;
|- &lt;br /&gt;
|Decaying||-5||Maledetto&lt;br /&gt;
|-&lt;br /&gt;
|Unstrung||-6||Maledetto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gli archi e le balestre hanno un modificatore di x5 sul bonus/malus.&lt;/div&gt;</summary>
		<author><name>89.96.244.53</name></author>	</entry>

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